Scion: dragon

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Onyx Path Publishing Announces Scion: Dragon and Scion: Masks of the Mythos Supplements for the Scion 2nd Edition RPG

Press Releases, Scion

Ian A. A. Watson - January 30th, , am

FOR IMMEDIATE RELEASE

January 18, &#; Rich Thomas, founder and creative director of Onyx Path Publishing announced Scion: Dragon and Scion: Masks of the Mythos, two new supplements for the Scion tabletop RPG. Both offer new opportunities for gameplay by introducing new Pantheons, rules, storytelling advice, and expanded setting materials using the Storypath system.

Scion: Dragon will be a new supplement that shows players how dragons fit into the World of Scion. Developed by Danielle Lauzon, a designer of the Storypath system whose worked on the Trinity Continuum, Scion, Dystopia Rising: Evolution, and They Came from Beneath the Sea! gamelines, the supplement will introduce playable dragon Scions and outline the role of dragons and their Pantheons in the cold war between the Gods and Titans.

&#;I&#;m excited to delve into dragon mythology in relation to Scion. It&#;s especially interesting to think about the kinds of abilities and powers dragons would pass along to their children,” said developer Danielle Lauzon. “I&#;m also looking forward to stretching the Storypath system once more into a different kind of play style that adapts the Scion play to a more personal and exploratory experience.&#;

Scion: Masks of the Mythos will be a Lovecraft-inspired supplement developed by award-winning game designer Chris Spivey whose work includes Harlem Unbound, Cthulhu Confidential, and Scion Second Edition. The supplement will outline a Mythos-related Pantheon, the Lovecraft Country setting, new Scions, antagonists, and a short adventure. It will also show how the Mythos fits into the World of Scion while retaining its mythic, heroic feel.

&#;I am incredibly honored and excited that Onyx Path reached out to me about this project. I can’t wait to assemble the team, dive into the modern-day Mythos, and tangle with Great Cthulhu,” said developer Chris Spivey.

Scion: Dragon and Scion: Masks of the Mythos are scheduled for late Kickstarters with digital and retail hardcover releases. The supplements will be designed using the Storypath System, the engine that powers Onyx Path’s Scion 2nd Edition, They Came from Beneath the Sea!, and Trinity Continuum RPGs.

About Onyx Path Publishing: Founded in , Onyx Path Publishing is a Pennsylvania-based company dedicated to the development of exemplary, immersive worlds. Working with a group of amazingly talented creators, we explore print, electronic and other forms of media distribution to produce games and fiction based on the Scarred Lands, Pugmire, Scion, Trinity, Exalted, World of Darkness and Chronicles of Darkness properties. With over 20 years of publishing experience from which to draw, we are industry professionals who love the art of the game and plan to continue making meaningful, innovative contributions in the years to come.

On the web: http://www.theonyxpath.com
Twitter: @theonyxpath
Facebook:http://www.facebook.com/TheOnyxPath

Join the Scion Community:

Facebook Group: https://www.facebook.com/groups//?ref=br_rs
Onyx Path Forums: http://forum.theonyxpath.com/forum/main-category/main-forum/scion
Discord: https://discord.gg/eysXevy

Press Contact: Monica Valentinelli
Email: [email protected]

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Sours: http://theonyxpath.com/onyx-path-publishing-announces-scion-dragon-and-scion-masks-of-the-mythos-supplements-for-the-scion-2nd-edition-rpg/

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February 18th - via: kickstarter.com

Hello Scions and Heirs, Wow! What a final day! When I posted my update yesterday, reviewing our AMAZING 23 STRETCH GOAL ACHIEVEMENTS, I was hoping to hit one more before the end. Well, we added one more that same day! [ALL BACKERS] At $, (Read More)

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February 17th - via: kickstarter.com

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February 14th - via: kickstarter.com

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February 14th - via: kickstarter.com

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February 13th - via: kickstarter.com

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February 11th - via: kickstarter.com

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February 8th - via: kickstarter.com

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January 31st - via: kickstarter.com

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January 30th - via: kickstarter.com

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January 28th - via: kickstarter.com

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January 27th - via: kickstarter.com

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January 26th - via: kickstarter.com

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January 25th - via: kickstarter.com

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January 24th - via: kickstarter.com

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January 23rd - via: kickstarter.com

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January 21st - via: kickstarter.com

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January 20th - via: kickstarter.com

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January 19th - via: kickstarter.com

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January 19th - via: kickstarter.com

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January 19th - via: kickstarter.com

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Sours: https://www.kicktraq.com/projects//scion-dragon-and-scion-masks-of-the-mythos-for-scion-2e/
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Scion (role-playing game)

ScionHeroCover.jpg

Scion: Hero cover, featuring Eric Donner as drawn by Michael Komarck.

DesignersJohn Chambers (First Edition)
Neall Raemonn Price (Second edition)

Authors: Justin Achilli, Alan Alexander, Carl Bowen, Bill Bridges, Duncan Harris, Michael Lee, Peter Schaefer, James Stewert, and Andrew Watts (First Edition)
Dale Andrade, Dave Brookshaw, Laura Dasnoit, Tanay Dutta, Danielle Lauzon, Meghan Fitzgerald, Kieron Gillen, Chris Handforth, Matthew Herron, James Mendez Hodes, Eloy Lasanta, Charlie Raspin, Lauren Roy, Allen Turner, Malcolm Sheppard, Monica Speca, Chris Spivey, Travis Stout, Geoffrey McVey, Vera Vartainian, P.A Vazquez, Ben Woerner, and Tara Zuber (Second Edition)
PublishersWhite Wolf Publishing
PublicationApril (First Edition)
June 5, (Second Edition)
GenresContemporary fantasy
SystemsStoryteller (First Edition)
Storypath (Second Edition)

Scion is a series of role-playing games published by White Wolf, Inc and Onyx Path Publishing. The first core rule book, Scion: Hero. was released on April 13, The second volume, Scion: Demigod, was released on September 12, , and the third, Scion: God, was released on January 23, The Scion Companion began release in sections March , as a PDF direct download. Scion: Ragnarok was released on January 21, A second edition was announced in August ,[1] changing the setting and also updating the system from the previous Storytelling System to the new Storypath system. This second edition was released for public purchase on June 5,

Setting[edit]

Scion is a role-playing game wherein players take on the roles of mortal descendants of gods tasked with working as the hands of their parents in the mortal world; while the first edition focused on a singular antagonist in the form of the recently escaped Titans (powerful, primordial embodiments of concepts such as water, chaos or light), the second edition does not automatically place this at the forefront.

The pantheons presented draw from mythology across the world, giving players the ability to associate their characters with any of the pantheons presented in the game. Portrayals of the gods differ between editions, ranging from a minor renaming (e.g. the Greek Gods no longer being listed as the "Dodekatheoi" but as simply the "Theoi") to full-fledged reimagining (The African Loa of first edition are now presented in their pre-syncretic forms as the Yoruban Orisha).

PantheonFirst EditionSecond Edition
West AfricanHero (First Edition Core)Origin (Second Edition Core)
American FolkloreCompanionN/A
World War II Allied NationsCompanionN/A
AtlanteanDemigodMysteries of the World
AztecHero (First Edition Core)Origin (Second Edition Core)
ChineseCompanionOrigin (Second Edition Core)
EgyptianHero (First Edition Core)Origin (Second Edition Core)
GaulishÉcran du ConteurMysteries of the World
GreekHero (First Edition Core)Origin (Second Edition Core)
IndianCompanionOrigin (Second Edition Core)
IrishCompanionOrigin (Second Edition Core)
JapaneseHero (First Edition Core)Origin (Second Edition Core)
NorseHero (First Edition Core)Origin (Second Edition Core)
OjibweN/AOrigin (Second Edition Core)
PersianYazata: The Persian GodsMysteries of the World

Differences between editions[edit]

Scion changed drastically between its first and second editions. While the first edition presented an Earth effectively identical to the real one, the second presented instead a setting literally referred to as "The World,"[2] wherein Abrahamic faiths did not so completely overtake Europe, let alone the rest of the world. As such, other pantheons are still widely recognized and worshiped. Further, the existence of gods and other supernatural entities is sometimes presented as generally acknowledged as fact rather than faith, although rarely present in anyone's day-to-day life.

With the updated Storypath system, the mechanism of advancement has changed; Scion players create Deeds as goals for their characters to experience or accomplish, and through these gain a large portion of Experience Points. While Legend continues to be the most significant measure of a Scion's growing power, and still contains the same thresholds past which a Hero becomes a Demigod, and then a full-fledged deity, it is no longer increased by the expenditure of experience points but directly by the accomplishment of deeds.

The nature of demigod-hood has significantly altered: while previously it was a relatively natural progression of power that had few survivors merely owing to increasing scope of danger in a growing war against the Titans, the second edition plays up the liminal state of Demigods by making it a temporary state: A scion who has decided to move beyond being a Hero must actively pursue apotheosis, passing through a series of trials, leaving behind mortal connections and ties, and constructing a larger-than-life mythic identity called a Mantle in the process. While Heroes can theoretically be brought back from death, a Demigod who passes a certain point of their advancement can no longer do so. Further, the final step to godhood is often fatal to a mortal, and a Scion who tries and dies may still fail. Explicitly, some mortal cultural heroes are demigods, in-setting, whose deaths and failures marked where their own pursuit of godhood failed. Those people, however, left behind their Mantles, and a hero who wishes to do so may pick up an incomplete Mantle and try to complete it, taking the legends upon themselves and becoming the deity that the initial hero wanted to be. A scion may also, at the point of apotheosis, try to take the identity of an existing god, either by wresting it from them, accepting a lesser mantle from that god, or by surrendering their identity to the god, effectively declaring that they were always an incarnation of that deity from the start.

The options of player characters has also greatly diversified, with supernatural entities such as Kitsune, Satyrs, and skin-changing Therianthropes, who may or may not claim patronage or descent from a higher power. Even the Scions themselves have become more diverse: instead of being universally blood descendants of the gods, they may now include those who have been chosen by the god (gaining their favor either by an affinity of fate or a special bloodline), created whole cloth, or even an Incarnate Scion: a mortal guise of a deceased god in the world.

The nature of the relationship between the world, the Gods, and Fate has altered: as the Gods create myths of themselves, they alter the world not just going forward, but going back: a newly ascended god may find herself in her pantheon's prayers and traditions going back centuries.

Furthermore, while the Titans still exist, the degree to which they are presented as antagonistic varies: the Greek Theoi regard them largely as dangerous foes who must be opposed, the Shen of China are more inclined to try to incorporate them into their hierarchy and give them a job and purpose within the Celestial Bureaucracy, and the Orisha explicitly regard the difference as a political designation for enemies, rather than a term possessing any material or metaphysical distinction. The game explicitly intends for the presentation and relevance of antagonistic titans to be to adjustable to a given group's tastes.[3]

In the Second Edition book Titanomachy, the titans and their relationship to the gods is given a spotlight. While the previous edition allowed the Titans to "adopt" a willing scion of a god as one of their own, they may now create progeny directly in the same ways that the gods may; this allows even fallen titans (such as Ymir) to return.

The writing team has also expressed the intention to introduce a new faction to the game by way of dragons,[4] who are here presented as pre-human entities whose reign was brought to an end by the ascendance of the gods and humanity. Dragons are greatly focused on memory: immune to the rewriting of history that the gods do, they remember all pasts that were, and even slain dragons still exist in a communal pool of memories. They exist in hiding, grouped into Flights (based both on philosophy and geography) and work through Heirs—humans who have been bestowed a fragment of a Dragon's might, analogous to divine Scions—who can ultimately embrace that power, shed their humanity, and join the ranks of their patron. Deceased dragons can even return again, if an heir decides to become that dragon upon their final ascension.

System[edit]

Scion uses a rules system similar to the Storyteller system made popular by the World of Darkness, but is not part of that setting. While the first edition of Scion modified the core system of Exalted: Second Edition, the new edition has a new core system related to it, but with an explicit design goal of being able to handle the entire range of the game (from mundane mortal humans all the way to full-fledged divinity) without breaking down. For more information, refer to the Storypath System section of the Storyteller system page.

Books[edit]

  • Scion: Hero
  • Scion: Demigod
  • Scion: God
  • Scion Companion
  • Scion: Ragnarök
  • Scion: Yazata: The Persian Gods
  • Scion: Liberty Road (PDF only)
  • Scion: Seeds of Tomorrow (PDF only)
  • Scion: Wolfsheim (PDF only)
  • Scion: Écran du Conteur (France only)
  • Scion: Extras: Supplemental (Yet Can Be Somewhat Useful On Occasion) Scions
  • Scion: Origins
  • Scion: Hero (2nd Edition)
  • Scion: Demigod (2nd Edition)(Announced)
  • Scion: God (2nd Edition)(Announced)
  • Scion: Dragon(Announced)
  • Masks of the Mythos(Announced)
  • Scion Ready-Made Characters
  • Scion Jumpstart(Announced)
  • Scion Companion: Mysteries of the World
  • Titanomachy

References[edit]

External links[edit]

Sours: https://en.wikipedia.org/wiki/Scion_(role-playing_game)
Scion of the Ur-Dragon vs Freyalise vs Progenitus vs Olivia EDH / CMDR game play for Magic

[Scion 2E] Scion: Dragon and Scion: Masks of the Mythos Kickstarter

Scion: Dragon will be a new supplement that shows players how dragons fit into the World of Scion. Developed by Danielle Lauzon, a designer of the Storypath system whose worked on the Trinity Continuum, Scion, Dystopia Rising: Evolution, and They Came from Beneath the Sea! gamelines, the supplement will introduce playable dragon Scions and outline the role of dragons and their Pantheons in the cold war between the Gods and Titans.

“I’m excited to delve into dragon mythology in relation to Scion. It’s especially interesting to think about the kinds of abilities and powers dragons would pass along to their children,” said developer Danielle Lauzon. “I’m also looking forward to stretching the Storypath system once more into a different kind of play style that adapts the Scion play to a more personal and exploratory experience.”

Scion: Masks of the Mythos will be a Lovecraft-inspired supplement developed by award-winning game designer Chris Spivey whose work includes Harlem Unbound, Cthulhu Confidential, and Scion Second Edition. The supplement will outline a Mythos-related Pantheon, the Lovecraft Country setting, new Scions, antagonists, and a short adventure. It will also show how the Mythos fits into the World of Scion while retaining its mythic, heroic feel.

“I am incredibly honored and excited that Onyx Path reached out to me about this project. I can’t wait to assemble the team, dive into the modern-day Mythos, and tangle with Great Cthulhu,” said developer Chris Spivey.

Click to expand

Sours: https://forum.rpg.net/index.php?threads/scion-2e-scion-dragon-and-scion-masks-of-the-mythos-kickstarter/

Dragon scion:

Be a dragon. Be a monster. Onyx Path take Scion: Dragon and Scion: Masks of the Mythos to Kickstarter

Scion is a game in which player characters discover they&#;re descended from gods and have the power to be one. It uses the Storypath System.

Now, Onyx Path Publishing is running a two-for-one; one Kickstarter campaign, which has already funded, and which will bring Scion: Dragon and Scion: Masks of the Mythos into the fold.

In Scion: Masks of the Mythos, it&#;s not a god the PCs share a lineage with, but something far more alien and strange. In Scion: Dragon, characters are in the bloodlines of dragons.

Last year, Geek Native talked to Danielle Lauzon about Dragon. If you&#;ve read enough and want to join the project as a backer, then you can do so on Kickstarter.

[Back this Campaign]

In the pitch video, we discover how the dragons went into hiding, forced to flee by god and titan followers. Now they&#;re coming back, they have a plan, and if you&#;re a dragon scion, then you&#;ll need to get to grips with your lineage quickly.

Mythos lineage characters have whole other problems.

Scion: Dragons builds on Scion: Origin, but is a standalone game. Scion: Masks of the Mythos is a sourcebook for Origin and Scion: Hero.

There are many pledge options as Onyx Path does not force backers to get both books, not unless they want too.

The Mythos PDF requires a pledge of $20 and Dragon $ It&#;s $40 for both.

If you need a copy of Origin in PDF for Dragon, that suite of goodies includes stretch goals and costs $ The same deal exists for Scion: Mythos and has Hero and Origins and so costs $

The Mythos hardcover is $50 and Dragon $

If you start to mix and match then the tiers climb with your needs.

Scion: Masks of the Mythos

As with many Onyx Path Kickstarters, you get access to manuscript preview updates swiftly. After that, the PDFs have an estimated delivery of September while the hardbacks have May

Readers like to you help to make Geek Native. Nip down to the comments below and let us know what you made of this blog post.

Filed Under: Tabletop & RPGsTagged With: kickstarters, onyx path publishing, scion, scion: masks of the mythos, scion:dragon, storypath

Sours: https://www.geeknative.com//be-a-dragon-be-a-monster-onyx-path-take-scion-dragon-and-scion-masks-of-the-mythos-to-kickstarter/
EDH: Scion of the Ur-Dragon: Fastest Possible Wins

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